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If something is used to its limit, it will break.
Nobody notices big mistakes.
Any change looks terrible at first.
The easier it is to do something, the more difficult it is to change it.
Quality does not provide reliability.
Quality is inversely proportional to the time remaining to complete the project.
Everything that can be changed is changed until there is not a minute of time left to change something.
Two identical parts never look alike.
As soon as you try to prove to someone that the machine is not working, it will work.
Use a bigger cut and push it into place by force.
No production ever uses the goods it produces.
The workplace is always dirtier than it was the previous time.
Chaos in the Universe is infinitely increasing.
If something doesn't work, increase its size.
The larger its size, the less attention will be paid to the fact that it does not work.
If you understand this, it is already outdated.
1. If the programmer has improved the program and it works, this is probably not what the consumer wants.
2. Consumers don't really know what they want, but they definitely know what they don't want.
Change is part and parcel of consistency.
Nothing is more permanent than temporary changes.
If you disassemble and assemble something for a long time, you get several items.
If you can't handle it properly, create an ad for him.
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And how to paraphrase it?
Yes indeed. I subscribe to all of the above.
I think you are wrong. I'm sure. Let's discuss.
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